Tuesday, 31 January 2012

Game's level design pyramid

This is a design I came up with. What you are seeing is my interpretation of what the inside the pyramid part of the level will look like. John (one of my tutors on my course) came up with the idea of incorporating hieroglyphics in to our game deign. So I decided that for inside of the pyramid I would use the hieroglyphics as art work on the walls to show the player that they had moved on though the level from the outside to the inside.
I showed the other members of the team my level design and found out that we all have come up with the same sort of idea of how our game should look

Tuesday, 24 January 2012

Game Idea

For this new project we are working in groups to design and create a level of a video game for an audience of 11-15 year olds. As our audience is for secondary school students we have disided to base our game around history of the world. Our first level will be based on ancient Egypt our second level on ancient Greece and our third level ancient Rome and so on. As we are only designing for one level the group has chosen to make the first level (ancient Egypt) in the style of 2D platforme game and in paticular the mario gmaes. We think by designing the game like marion will help make the game fun and less of an educational/ instuctional game (which can be boaring to play).

Monday, 16 January 2012

New Project

Today I have started back at uni after a long christmas holiday. And already I have some work to be doing for next week a presentation on the game going that we are going to be designing. This project I think I am going to enjoy more so than the last projcet the chort website. (I don't much like designing and codeing websites I find that animation in any shape or form is up my street). this project is small time wise in comparison to the website having only 4 weeks to come up with the plot line ect.

Wish me luck